1 // ----------------------------------------------------------------------------------------------------------------------
2 // <summary>The Photon Chat Api enables clients to connect to a chat server and communicate with other clients.</summary>
3 // <remarks>ChatClient
is the main class of this api.</remarks>
4 // <copyright company=
"Exit Games GmbH">Photon Chat Api - Copyright (C) 2014 Exit Games GmbH</copyright>
5 // ----------------------------------------------------------------------------------------------------------------------

6
7 namespace
ExitGames.Client.Photon.Chat
8 {

9     ///
<summary>
10     ///
Wraps up internally used constants in Photon Chat events. You don't have to use them directly usually.
11     ///
</summary>
12     
public class ChatEventCode
13     {
14         
public const byte ChatMessages = 0;
15         
public const byte Users = 1;// List of users or List of changes for List of users
16         
public const byte PrivateMessage = 2;
17         
public const byte FriendsList = 3;
18         
public const byte StatusUpdate = 4;
19         
public const byte Subscribe = 5;
20         
public const byte Unsubscribe = 6;
21     }
22 }


----------------------------------------------------------------------------------------------------------------------

The Photon Chat Api enables clients to connect to a chat server and communicate with other clients.

ChatClient is the main class of this api.

Photon Chat Api - Copyright (C) 2014 Exit Games GmbH

----------------------------------------------------------------------------------------------------------------------

Wraps up internally used constants in Photon Chat events. You don't have to use them directly usually.

public const byte Users = 1; List of users or List of changes for List of users




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