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2 // <summary>The Photon Chat Api enables clients to connect to a chat server and communicate with other clients.</summary>
3 // <remarks>ChatClient is the main class of this api.</remarks>
4 // <copyright company="Exit Games GmbH">Photon Chat Api - Copyright (C) 2014 Exit Games GmbH</copyright>
5 // ----------------------------------------------------------------------------------------------------------------------
6
7 namespace ExitGames.Client.Photon.Chat
8 {
9 /// <summary>
10 /// Wraps up internally used constants in Photon Chat events. You don't have to use them directly usually.
11 /// </summary>
12 public class ChatEventCode
13 {
14 public const byte ChatMessages = 0;
15 public const byte Users = 1;// List of users or List of changes for List of users
16 public const byte PrivateMessage = 2;
17 public const byte FriendsList = 3;
18 public const byte StatusUpdate = 4;
19 public const byte Subscribe = 5;
20 public const byte Unsubscribe = 6;
21 }
22 }
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Wraps up internally used constants in Photon Chat events. You don't have to use them directly usually.
public const byte Users = 1; List of users or List of changes for List of users